Showing posts with label Commodore 16. Show all posts
Showing posts with label Commodore 16. Show all posts

Sunday, January 26, 2025

Games Turning 40 Years Old in 2025: "Formula One Simulator" for the Commodore 16/Plus 4 and Commodore 64

In 1985, Mastertronic released Formula One Simulator across all the major 8-bit platforms of the time. Before diving into the details of this game, though, I need to take a step back to explain why it holds such a special place in my heart.

The first driving game I ever played was Speedway and Spinout on the Philips G7000 (also known as the Magnavox Odyssey 2). This would have been around 1983 when I was just six years old. I still vividly remember the excitement of trying to pass as many cars as I could in Speedway or racing my dad in Spinout.

The games were incredibly simple, featuring very basic graphics and limited sound, even for the time, but it was the closest I could get to driving a real car. In Speedway, you could choose between two skill settings, with the goal of passing as many cars as possible. The higher the skill level, the faster your car could go, but the harder it was to dodge the other cars on the road. There were no curves, corners or hills, and the game only ended when your time ran out. Spinout was a basic top-down racing game where you viewed the track from above. Two players could compete, with the aim of completing the race before the other. Holding down the joystick’s fire button made your car move slightly faster, but bumping into the other car or grazing the track's edges would make your vehicle spin. A head-on collision with the track’s sides would cause your car to explode.

It wasn’t until 1985 that I experienced a more advanced racing game for our home computer: Formula One Simulator on the Commodore Plus/4. Released by Mastertronic for the budget-friendly price of £1.99, this game was a simple yet enjoyable racer. The objective was straightforward—complete as many laps as possible before the timer hit zero. Created by Shaun Southern, the game featured just one track, but it was challenging and a lot of fun to play.

The graphics, though not particularly detailed, effectively conveyed the racing action. The smooth-scrolling track provided a decent sense of motion, and it was definitely a step up from the simple visuals I was used to on the G7000. Gameplay revolved around navigating a single, twisting track while avoiding crashes with other cars or the posts marking the road's edges. The controls were simple but intuitive, with just two gears (Lo and Hi) to manage. Cars appeared on either the left or right of the track, with the occasional road hog occupying the middle. After a while, you could start to anticipate the pattern of car appearances, allowing you to strategize the best moments to overtake.

Not only did I think this was the best racing game ever, but it was like having our own arcade machine at home. In just a few short years, games that I thought were advanced on the G7000 were being overtaken by titles that cost only a little more than my pocket money allowance!

I didn't get the Commodore 64 vesrsion of the game until many years later.  It was very similar but introduced eight different tracks to choose from. The visuals also slightly improved, with the removal of the roadside posts seen in the Commodore 16 and Plus/4 versions.  Interestingly, while the enhanced road graphics looked better, I felt this change made the game easier, as hitting the road edges no longer resulted in a crash.


Formula One Simulator offered a fun, no-frills racing experience. It delivered just the right amount of entertainment and quick-fire challenge—a hallmark of many Mastertronic games from that era and it remains a nostalgic and enjoyable slice of 1980s gaming.




Sunday, January 01, 2023

Tom Thumb

"So Stuart, how did you see in the new year?"

Well, I played and finished Tom Thumb on the Commodore Plus 4 for the umpteenth time and uploaded it on to Youtube! 

Wednesday, December 30, 2020

Game Covers - Space Sweep & Invaders (Commodore 16 and Plus 4)

Navigate your Space Sweep through the planets looking for and destroying enemy spy satellites.  But don't lose the mother ship otherwise you face a cold lonely death in space when you run out of fuel.






3D View (hold and move to rotate)

Game Covers - Icicle Works (Commodore 16 and Plus 4)

ICICLE WORKS is a multi-screen game of snowballs, gift wrapped presents, polar bears and penguins.

Santa has returned from holiday to find that his presents have been scattered over the polar cap and are buried in the snow.  Your task is to help Santa dig his way through the snow, collecting as many gift wrapped presents as are required to complete the toy in each scene.

Life in the north, however, is fraught with many perils and poor Santa must be very careful not to get caught under an avalanche of his own creation.  His life is further endangered bu the many bad tempered polar bears and penguins which run up and down the passages Santa has dug.

Christmas is not as far away as you may think and Santa faces a horrible fate if he cannot complete the toy and escape to a new task before the time runs out.







3D View (hold and move to rotate)

Tuesday, December 29, 2020

Game Covers - Fire Ant (Commodore 16 and Plus 4)

You are the last remaining soldier of an army of ants which has been destroyed by scorpions.  Your sole objective is to rescue the Queen Ant who has been taken hostage.  Negotiate the scorpion chambers collecting items which will help you on your journey.  You need a combination of quick reactions, careful planning, and observation if you are going to survive long enough to achieve your goal.







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Game Covers - Exorcist (Commodore 16 and Plus 4)

 Sparkie is lost deep in the haunted catacombs underneath the ruined monastery.  All seems lost as ghosts and ghouls begin to gather in the dark.  But with your help Sparkie can move around the catacombs illuminating the walls.  Light up the whole room and the ghosts in that room are exorcised and the exits revealed.  Hidden in some rooms are treasures to help Sparkie escape and a map is created as he moved around.  But beware the exit is guarded.







3D View (hold and move to rotate)

Game Covers - Crazy Golf (Commodore 16 and Plus 4)

 You are about to tee off on the CRAZIEST golf course you've ever seen!  Featuring eighteen holes, each with its own unique set of obstacles which mist be wither avoided or used to your advantage.




3D View (hold and move to rotate)

Friday, December 25, 2020

Game Covers - Treasure Island (Commodore 16 and Plus 4)

Treasure Island is a multi-screen arcade adventure in which you help Jim Hawkins find buried treasure.  Use the map provided to guide Jim around the island.  Collect items which may be useful but avoid, or deal with, the cutlass-wielding pirates.  Having found the treasure you must then win the race to get back to your ship.  You can be sure that Long John Silver will do all in his power to stop you escaping with what he believes is rightly his.  Treasure Island is a game requiring careful planning and quick reactions.










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Thursday, December 24, 2020

Game Covers - Monkey Magic (Commodore 16 and Plus 4)

Join Monkey on HIS FIRST Quest in search of the holy scriptures.

This involves a long and perilous journey on his MAGIC CLOUD, high in the air.

With the aid of his magic stick, Monkey battles with the evil creatures of the universe.

Monkey Quest 2 coming soon.




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Game Covers - Purple Turtles (Commodore 16 and Plus 4)

Turtle Bobbing is a sport which can only be carried out with the very rare Purple Turtle.  The fabled Purple Turtles rise and fall as the whim takes them and due to their passive nature and unusual buoyancy they can be used as stepping stones.  A game for the young at heart and for people who have tired of alien bashing.







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Game Covers - Hit Pak (Commodore 16 and Plus 4)

A collection of conversions from Elite :-

Airwolf
Commando
Bomjack
Frank Bruno's Boxing






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Wednesday, December 23, 2020

Game Covers - Scooby Doo (Commodore 16 and Plus 4)

In The Castle Mystery.

The Mystery Machine arrives at the ruined castle, and the gang climb out, ready to explore.  Suddenly, Velma, Shaggy, Daphne and Fred are seized by large hands and a chorus of voices cry out "Our experiments are almost complete. Nothing can stop us now!"  Though frightened, Scooby decides to look for his friends, but soon has the feeling that he is not alone.  Ghosts and demons of the strangest kind gather on all sides and appear out of doorways, intent to stop him freeing the rest of the gang.

Can you, as Scooby Doo, fight your way through the mad scientists' henchmen to rescue your friends, then seek out their captors?  Perhaps the trail of Scooby Snax may help you in your search.







3D View (hold and move to rotate)

Tuesday, December 22, 2020

Game Covers - Computer Hits 3 (Commodore 16 and Plus 4)

  • Invasion 2000 AD
  • Skramble
  • Death Race 16
  • Galaxions
  • Circus
  • Space Pilot
  • Robin To The Rescue
  • Psychedelia
  • Space Freaks
  • World Cup





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